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Garden Defense (2007)

Garden Defense

3D Artist • iWin • 2007

Stylized tower defense game in which players defend a garden from invading insects using animated plants, garden decorations, and whimsical inventions.

Responsible for creating the game's interactive 3D gameplay assets, including defensive plants, garden contraptions, insects, environmental props, and animated gameplay elements. Assets were modeled, UV mapped, textured, animated, and rendered in Maya using a stylized non-photorealistic visual approach.

The project required developing a large library of unique gameplay-driven assets while maintaining a cohesive art style across characters, props, defenses, and enemy units.

Responsibilities:

Modeled stylized gameplay assets and props
Created insect enemy characters
Animated plants, contraptions, and gameplay elements
UV mapped and textured assets
Produced rendered sprite assets for in-game use
Maintained consistent visual style across the project

Tools:
Maya, Photoshop

Stage 2 of the Flamingo Garden Defense tool - the fan blows the bugs away!

Stage 2 of the Flamingo Garden Defense tool - the fan blows the bugs away!

Stage 1 of the Flamingo Garden Defense tool - the propellers blow the bugs away!

Stage 1 of the Flamingo Garden Defense tool - the propellers blow the bugs away!